![]() ![]() Can only happen once per Skill cast.Īcquisition: Complete Kor Dragan Barracks dungeonĭescription: Direct damage against Bleeding enemies has up to a 20% chance to Stun them for 2 seconds.ĭescription: Leap creates an earthquake that deals X Physical damage over 4 seconds. ![]() This can only occur once every 20 seconds.Īspect of Tempering Blows (Barbarian Only)Īcquisition: Complete the Defiled Catacomb dungeonĭescription: After swapping weapons 6 times, gain x Fortify.ĭescription: Lucky Hit: You have up to a 40% chance to gain X Fury when Rend deals direct damage to at least one Bleeding enemy.Īspect of Unrelenting Fury (Barbarian Only)Īcquisition: Complete the Hallowed Ossuary dungeonĭescription: Killing an enemy with a Core Skill refunds x% of its base Fury cost. You deal 10% increased damage to stunned enemies.ĭescription: Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by 5% up to 30%.ĭescription: Deal X% increased damage for each second you stand still, up to 30%.ĭescription: Thorns damage dealt has a 20% chance to deal damage to all enemies around you.ĭescription: Basic Skills gain 15% Attack Speedĭescription: Skills deal up to x% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.ĭescription: Restore x of your Primary Resource when you Crowd Control an enemy.ĭescription: Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30% chance for that Crowd Control effect to spread to another unaffected enemy.ĭescription: Critical Strikes grant 8% Movement Speed for 1 second, up to 6 seconds.ĭescription: While Unstoppable and for 2 seconds after, you gain 10% increased Movement Speed and can move freely through enemies.Īcquisition: Unlocked by completing Slayer in Season Journeyĭescription: You gain 20% increased Movement Speed when moving away from Slowed or Chilled enemies.Īcquisition: Unlocked by completing Champion in Season Journeyĭescription: When there are at least 5 Close enemies, Stun them for 2 seconds. ![]() This effect has a 40 second Cooldown.ĭescription: While you have a Barrier active, there is a 7% chance to ignore direct damage from Distant enemies.Īcquisition: Complete Halls of the Damnedĭescription: You get x% increased Armor for 4 seconds when you deal any form of damage, stacking up to x%.ĭescription: Basic Skills grant 20% Damage Reduction for 2.0 seconds.Īcquisition: Complete Abandoned Mineworksĭescription: Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. ![]() This effect can only happen once every 30 seconds.Īcquisition: Complete the Caldera Gate dungeonĭescription: Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. Defeating the Behemoth will give you the Omega Arts accessory.Acquisition: Complete the Lost Archives dungeonĭescription: Damaging an Elite enemy grants you a Barrier absorbing up to X damage for 10 seconds. Otherwise, the attacks don't seem to be too critical so as long as you have all the right spells (Cura, Aerora, Summon) and a large amount of MP, it's possible to go all out on the Behemoth to try to finish it off quickly. The other major attack it uses involves Thunder, and it could easily hit you if you don't stop yourself in-between combos. The Behemoth seems to bring a large black sphere into the battle, and your cue for dodging will come when the large ball of energy splits into smaller ones that chase you around. This one isn't easily avoidable, so try to Dodge Roll under the Behemoth or around the area to try to avoid it. The Behemoth has two major attacks one is recognizable by glowing horns. Try to get on its back, as this seems to be the safest strategy here. The only way to defeat Behemoth is by attacking its horn. As usual boss battles have been recently, it's best to take cautious measures by casting Aerora and summoning Tinker Bell. ![]()
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